Trench Crusade – the world in a nutshell
It is 1914, but not as we know it. For eight centuries humanity has fought Hell, let loose on Earth by the Templars in conquered Jerusalem. Who holds which side of the trenches, how it came to this and what the warbands of No Man's Land fight for.
Read ›
✍ Articles
Articles about tabletop wargames: Kings of War, Vanguard, Deadzone, Warhammer Fantasy Battle (WAP), Warhammer 40,000 and more – tier lists, tactics, rules and lore.
Results for “setting” – we search titles, content and tags.
Trench Crusade – the world in a nutshell
It is 1914, but not as we know it. For eight centuries humanity has fought Hell, let loose on Earth by the Templars in conquered Jerusalem. Who holds which side of the trenches, how it came to this and what the warbands of No Man's Land fight for.
Read ›
Warhammer: The Old World – the world in a nutshell
The year is 2276 IC. There is no emperor, four claimants fight over the throne, Settra leads the dead against Bretonnia and Chaos stirs in the north. A guide to the age in which the battles of The Old World are fought.
Read ›
Faction overview: Abyssal Dwarfs – greed at the edge of the Abyss
Dwarfs who followed gold all the way to the edge of the Abyss and never came back. How Tragar came to be, who rules the cities of Zarak and Deiw, and who fights in their armies – from Blacksouls and slaves to Halfbreeds and obsidian golems.
Read ›
Faction overview: Forces of the Abyss – the seven circles of hell
A wound dealt to the world in the God War, seven circles of demons and 27 imprisoned gods who never stop scheming. Where the Abyss came from, how its denizens live, and why every defeat only sends them back stronger.
Read ›
Chronicles of Pannithor, part 4: the God War
When the Fenulian Mirror shattered, the gods went for each other's throats. The sky burned, the seas flooded whole continents and mortals died in their millions. This is the story of the war that gave Pannithor the shape it has today – of the Father of Lies, the first demons, the birth of the orcs and the blow that opened the Abyss.
Read ›
Trident Realm in KoW 4 – tier and analysis
Naiads with nets, scaly fish warriors, crabs as big as a wall, and Krakens. In the UK, Trident Realm is right at the top – an army that wins by trading blows. Every unit rated – how to play it, which artefact and spell – plus orders and advice for small, medium and big games.
Read ›
Northern Alliance in KoW 4 – tier and analysis
Barbarian hordes, foxes on the flanks and two Ice Queens watching their backs. Northern Alliance took the top two places at the biggest tournament of 2026 – a look at what did it, and whether it can be done again. Every unit rated, plus orders, spells, artefacts and advice for small, medium and big games.
Read ›
Deadzone – the world in a nutshell
A galaxy run by corporations, the Council of Seven, a plague sleeping in alien artefacts and planets wiped off the maps. A guide to the Deadzone universe for anyone who wants to know what their strike team is really fighting for.
Read ›
The articles and the news are open to everyone. An account lets you comment and play with others.