🎲 d6 calculator
Shooting or fighting in any d6 game: hits, wounds, saves, damage and target models killed – exactly, without random rolls.
Attack result
1.66
Average models killed
1.5%
Whole unit destroyed
83.8%
At least one killed
Average hits: 6.67 · Average wounds: 3.33 · Average unsaved wounds: 1.67 · Average damage: 1.67
- 0 16.2%
- 1 32.3%
- 2 29.1%
- 3 15.5%
- 4 5.4%
- 5 1.5%
- 0 16.2%
- 1 32.3%
- 2 29.1%
- 3 15.5%
- 4 5.4%
- 5 1.3%
- 6 0.2%
- 0 16.2%
- 1 32.3%
- 2 29.1%
- 3 15.5%
- 4 5.4%
- 5 1.3%
- 6 0.2%
What was counted
- Hit: 66.7% per die, including a critical 16.7%.
- Wound: 50.0% per hit, including a critical 16.7%.
- Save 4+: stops 50.0% of wounds.
- An unsaved wound from one hit: 25.0%.
- Average damage of one wound after ignoring: 1.00.
- Target: 5 models with 1 wounds each – excess damage is lost.
The calculator works out one round of shooting or one fight exactly, without random rolls and without the rules of a specific game – set targets, re-rolls and criticals as your system says.