Faction overview: Trident Realm of Neritica – kingdoms beneath the waves
Three undersea kingdoms, masked rulers whose faces no one has seen, and a people born of a dark god's cruelty. Who the Neriticans are, what they guard in the deep, and what comes out of the surf when they go to war – from naiads to krakens.
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Articles about tabletop wargames: Kings of War, Vanguard, Deadzone, Warhammer Fantasy Battle (WAP), Warhammer 40,000 and more – tier lists, tactics, rules and lore.
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Faction overview: Trident Realm of Neritica – kingdoms beneath the waves
Three undersea kingdoms, masked rulers whose faces no one has seen, and a people born of a dark god's cruelty. Who the Neriticans are, what they guard in the deep, and what comes out of the surf when they go to war – from naiads to krakens.
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Faction overview: Forces of the Abyss – the seven circles of hell
A wound dealt to the world in the God War, seven circles of demons and 27 imprisoned gods who never stop scheming. Where the Abyss came from, how its denizens live, and why every defeat only sends them back stronger.
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Kings of War: Vanguard – the world in a nutshell
A world after the God War, the Shining Ones and the Wicked Ones, the Abyss, more than twenty peoples and a handful of daredevils who do the dirty work before the big battles. A guide to the universe of Kings of War: Vanguard.
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Kingdoms of Men in KoW 4 – tier and analysis
Knights, foot guards, cannons and wizards with Blizzard – classic combined arms that gives a great deal for few points. Every unit rated – how to play it, which artefact, which spell – plus orders and advice for small, medium and big games.
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Forces of the Abyss in KoW 4 – tier and analysis
Demons that regenerate and a wall that charges break against. The same army sometimes makes the podium and sometimes lands at the bottom of the table – why? Every unit rated – how to play it, which artefact, which spell – plus orders and advice for small, medium and big games.
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