Faction overview: Abyssal Dwarfs – greed at the edge of the Abyss
Dwarfs who followed gold all the way to the edge of the Abyss and never came back. How Tragar came to be, who rules the cities of Zarak and Deiw, and who fights in their armies – from Blacksouls and slaves to Halfbreeds and obsidian golems.
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Faction overview: Abyssal Dwarfs – greed at the edge of the Abyss
Dwarfs who followed gold all the way to the edge of the Abyss and never came back. How Tragar came to be, who rules the cities of Zarak and Deiw, and who fights in their armies – from Blacksouls and slaves to Halfbreeds and obsidian golems.
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Faction overview: Forces of the Abyss – the seven circles of hell
A wound dealt to the world in the God War, seven circles of demons and 27 imprisoned gods who never stop scheming. Where the Abyss came from, how its denizens live, and why every defeat only sends them back stronger.
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Faction overview: Ratkin – the rats that broke the chain
Bred in the pits of Tragar as the perfect slaves, they escaped through tunnels dug for years under their masters' noses. Where the Ratkin came from, how a seven-level nest lives under its Brood Mother, and who marches in their screeching swarm.
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Goblin customs – from spawning pool to mound
How a goblin comes into the world, who sits on the mound in the middle of the warren, why gold ends up on the rubbish heap and where dead kings go. Everyday life among the green plague from below.
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Faction overview: Goblins – a green plague from below
Cousins of the orcs who make up in numbers, cunning and spite what they lack in size. How they live in their tangled warrens, who gets to call himself king, and why their machines are often deadlier to goblins than to the enemy.
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Chronicles of Pannithor, part 8: the timeline
From the Old Gods to the flooding of the Abyss – the whole history of Pannithor in one place. Age by age, with dates wherever the chronicles give them and links to each part of the series. A cheat sheet for anyone who wants a quick reminder of what happened when.
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Chronicles of Pannithor, part 6: the Age of Conflict and the Flooding of the Abyss
After the Great Flood, the world had to be rebuilt from the ground up – except everyone was building for themselves. This is the story of the age that's still going on today: of peoples at loggerheads, of the Abyss, which spews out demons every so often, and of the latest great war, which ended when the sea came flooding into the infernal rift.
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Salamanders in KoW 4 – tier and analysis
Fire Elementals pushed forward by the Surge spell, Komodons firing from 36 inches and a wall of Ghekkotah Warriors. The Salamanders win with a single recipe – the rest of the army performs poorly. Every unit rated – how to play it, which artefact and spell – plus orders and advice for small, medium and big games.
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Ratkin in KoW 4 – tier and analysis
Hordes of Shock Troops, a Brood Mother who heals her own and eats them too, and a Mutant Rat-fiend on the flank. In the USA, the Ratkin won the US Masters – but that was before the July update; since then, they've been a solid mid-table army. Every unit rated – how to play it, which artefact and spell – plus orders and advice for small, medium and big games.
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